Showing posts with label Common. Show all posts
Showing posts with label Common. Show all posts

Thursday, October 8, 2026

Compisition

 

I assembled this composition by kitbashing in Unreal. It was then run through a blender processing system created by Trevor Farris.


Thursday, September 3, 2026

Common Art Environment Reference Board

 

I assembled the environment and atmosphere reference boards for Team 4. We all collaborated on a Miro board to gather reference so the selected images come from across the whole team. These images work to establish the look and feel of the environment and overall setting we are planning to create for Rifts In War. Trevor was responsible for the formatting of the slide deck and helped create a consistent look across all of our boards. 


Files Added to Perforce

Orb Bridge: Sculpt and Game Resolution